Over the Top (OTT) and Multiscreen Video and Digital Content
Publish Date: 29 Dec 2019
Code: MD-OTMS-168
Research Type: Market Data
RELATED SERVICE:
Extended Reality (XR) Markets
Actionable Benefits
- Evaluate market transition to cloud and its impact on hardware and services.
- Size the market opportunity for key media and entertainment markets and digital advertising.
- Identify key players and types of digital services for bundling or value-added packaging.
Research Highlights
- Market sizing (revenue), market shares, and forecast for social media.
- Market sizing (revenue), market shares, and forecast for online video – segmented by business model: SVOD, TVOD, EST, AVOD.
- Market sizing (revenue), market shares, and forecast for Search and Display Advertising.
- Market sizing (revenue), market shares, and forecast for video game software and services.
Critical Questions Answered
- What is the overall size of the online video market today and 5 years out?
- What is the market opportunity for other media and entertainment segments outside of video? (Social media, digital advertising, gaming, music)
- Who are the key players and services in these markets?
Who Should Read This?
- Mobile network and pay TV operators looking to bundle services to reduce churn, differentiate services, add additional value, and reinforce new technologies or premium tiers of service.
- Companies supporting cloud infrastructure, video workflows, and hardware manufacturers/suppliers into the media & entertainment market.
Tables
- Cloud Content and Services Revenue, World Markets, Forecast: 2013 to 2024
- App Market Revenue by Region, World Markets, Forecast: 2013 to 2024
- App Market Revenue by Ecosystem, World Markets, Forecast: 2013 to 2024
- App Market Revenue by Region (Apple iTunes Ecosystem), World Markets, Forecast: 2013 to 2024
- App Market Revenue by Region (Google Android/Google Play Ecosystem), World Markets, Forecast: 2013 to 2024
- Social Networking Market Revenue by Region, World Markets, Forecast: 2013 to 2024
- Social Networking Market Revenue by Revenue Type, World Markets, Forecast: 2013 to 2024
- Social Networking Market Revenue by Vendor, World Markets, 2012 to 2018
- Search Market Revenue by Region, World Markets, Forecast: 2013 to 2024
- Search Market Revenue by Vendor, World Markets, 2012 to 2018
- Music Revenue by Market Segment (Trade/Wholesale Revenue), World Markets, Forecast: 2013 to 2024
- Digital Music Revenue by Market Segment (Retail Revenue), World Markets, Forecast: 2013 to 2024
- Music Revenue by Region (Trade/Wholesle Revenue), World Markets, Forecast: 2013 to 2024
- Digital Music Revenue by Region (Retail Revenue), World Markets, Forecast: 2013 to 2024
- Music Market Revenue by Vendor (Music Labels), World Markets, 2018
- Digital Advertising Revenue by Region, World Markets, Forecast: 2013 to 2024
- Digital Advertising Revenue by Market Segment, World Markets, Forecast: 2013 to 2024
- Display Revenue by Vendor and Business Model, World Markets, 2018
- Total Online Video Market Revenue by Region and Business Model, World Markets, Forecast: 2013 to 2024
- Online Video Market Subscriptions, Revenue, and ARPU by Region, World Markets, Forecast: 2013 to 2024
- Pay TV Subscriptions by Region, World Markets, Forecast: 2013 to 2024
- Subscriptions Breakout (Pay TV and vMVPD), North America, Forecast: 2010 to 2024
- Total Online Video Revenue by Vendor, World Market, 2012 to 2018 (forecast)
- Physical Media (DVD/Blu-ray) Purchases by Region, World Markets, Forecast: 2013 to 2024
- Pay TV Operator VOD by Region, World Markets, Forecast: 2013 to 2024
- Total Gaming Market Revenue by Category, World Markets, Forecast: 2010 to 2024
- Total Gaming Market Revenue by Region, World Markets, Forecast: 2010 to 2024
- Physical Media Revenue by Region, World Markets, Forecast: 2010 to 2024
- Packaged Console Gaming Revenue by Region, World Markets, Forecast: 2010 to 2024
- Packaged PC Gaming Revenue by Region, World Markets, Forecast: 2010 to 2024
- Packaged Handheld Gaming Revenue by Region, World Markets, Forecast: 2010 to 2024
- Digital Media Revenue by Region, World Markets, Forecast: 2010 to 2024
- Digital Console Gaming Media Revenue by Region, World Markets, Forecast: 2010 to 2024
- Digital PC Gaming Media Revenue by Region, World Markets, Forecast: 2010 to 2024
- Digital Handheld Gaming Media Revenue by Region, World Markets, Forecast: 2010 to 2024
- Digital Mobile Gaming Media Revenue by Region, World Markets, Forecast: 2010 to 2024
- Gaming Market Share by Vendor, World Markets, 2018
Companies Mentioned
- Daum Communications
- Funcom
- Gameloft
- Namco
- PerfectCorp
- Square Enix
- Supercell
- The9 Limited
- Ubisoft
- Universal Music Group
- Warner Music Group
- Yahoo! Inc.