<img height="1" width="1" style="display:none;" alt="" src="https://px.ads.linkedin.com/collect/?pid=1448210&amp;fmt=gif">

Enterprise Metaverse: The Future of Work

Price: Starting at USD 3,000
Publish Date: 28 Mar 2022
Code: PT-2461
Research Type: Presentation
Pages: 13
Actionable Benefits

Actionable Benefits

  • Identify the impact of the buildup to the metaverse on workplace collaboration.
  • Determine how collaboration will evolve as companies embrace a hybrid workforce.
  • Evaluate the market shifts between personal/remote and in-office room-scale video conferencing hardware as the global workforces change and evolve.
Research Highlights

Research Highlights

  • This research provides additional qualitative analysis to the most recent Enterprise Metaverse: Future of Work report (MD-EVED-101).
  • Collaboration revenue and forecasts across services/platforms and dedicated video conferencing hardware by region (North America, Western Europe, Eastern Europe, Asia-Pacific, Latin America, Middle East & Africa).
  • Collaboration services/platforms revenue split by immersive and non-immersive. Immersive includes: immersive collaboration, virtual HQ, and virtual events.
Critical Questions Answered

Critical Questions Answered

  • How impactful will immersive collaboration be compared to the overall growth in video-based collaboration? When will there be an inflection point in growth for immersive? And what are some of the drivers?
  • How will enabling technologies like AR/smart glasses and 5G advanced impact collaboration?
  • What does the growth prospects for collaboration look like coming out of the pandemic?
Who Should Read This?

Who Should Read This?

  • Decision-makers and planners within IT and HR needing to adapt and support an increasingly hybrid workforce.
  • Managers looking to identify trends within the collaboration market and when to implement them.
  • Operators and vendors offering enterprise solutions who need to understand how the collaborative landscape is evolving and the changing needs of their customers.

Companies Mentioned

Arthur
Cisco
Glue
Huawei
MeetinVR
Microsoft Corporation
NVIDIA
Spatial
Teamflow
The Wild
Virbela
Walkabout
Zoom
ZTE Corporation

Table of Contents

Definitions and Segments

Collaboration Forecasts

Transition or Continued Growth?

Preparing for Post Pandemic Hybrid Workspaces

Hybrid Now, Immersive in a Few Years

Spotlight on the Metaverse

Owl Labs

Virbela

NVIDIA Omniverse

Avatars in Collaboration

 

Companies Mentioned

  • Arthur
  • Cisco
  • Glue
  • Huawei
  • MeetinVR
  • Microsoft Corporation
  • NVIDIA
  • Spatial
  • Teamflow
  • The Wild
  • Virbela
  • Walkabout
  • Zoom
  • ZTE Corporation