2022 Consumer Metaverse Market Update: Digital Content, Services, and Advertising
Price:
Starting at USD 3,000
Publish Date: 29 Jun 2022
Code: PT-2542
Research Type: Presentation
Pages: 12
RELATED SERVICE:
Extended Reality (XR) Markets
Actionable Benefits
- Evaluate the market transition to the cloud and its impact on hardware and services.
- Size the market opportunity for key media & entertainment markets, the buildup to the metaverse (consumer), and digital advertising.
- Identify key players and types of digital services for bundling or value-added packaging.
- Examine shifts in business models (Subscription Video on Demand (SVOD), Television on Demand (TVOD), and Ad-Based Video on Demand (AVOD)) and distribution channels, including new market elements and revenue tied to the metaverse (virtual spaces).
Research Highlights
- This research provides additional qualitative analysis to the most recent Consumer Metaverse: Digital Content, Services, and Advertising report (MD-NGCS-102).
- Consumer Metaverse: Digital Content, Services, and Advertising
- Market sizing for cloud content and services revenue and virtual spaces.
- Market shares for online video and gaming software/services.
- Market sizing (revenue) and forecast for cloud gaming.
Critical Questions Answered
- What is the overall size of the online video market today and through 2030?
- How does the buildup to the metaverse impact the consumer marketplace for digital content and services? What is the revenue opportunity in virtual spaces?
- Who are the key players and services in these markets?
- How many streaming SVOD services exist?
Who Should Read This?
- Mobile network and pay TV operators looking to bundle services to reduce churn, differentiate services, add additional value, and reinforce new technologies or premium tiers of service.
- Companies supporting cloud infrastructure, video workflows, and hardware manufacturers/suppliers in the media & entertainment market.
- Companies evaluating the impact and market potential of the metaverse in the consumer content and services markets
- Cloud and fixed/mobile/edge network companies evaluating the evolving digital content and services landscape to assess market needs and demands.
Companies Mentioned
Table of Contents
Highlights of Online Video Market Shares
Highlights of Gaming Market Shares
Highlights of Cloud Gaming
Spotlight on Ubitus
Spotlight on Deutsche Telekom & SK Telecom
Consumer Metaverse Still Incubating
Market Maturity and Uncertainty Headline Market Pressures
Moving beyond Comfort Zones
Companies Mentioned
- Deutsche Telekom
- Hulu
- KT Corporation
- Microsoft Corporation
- Netflix
- Nintendo
- NVIDIA
- SK telecom
- SK telecom
- Sony Corporation
- Tencent
- Vodafone Group