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Asia-Pacific 5G-Enabled Metaverse Applications: Video, Cloud Gaming and XR

Price: Starting at USD 3,000
Publish Date: 26 Apr 2022
Code: PT-2599
Research Type: Presentation
Pages: 42
Actionable Benefits

Actionable Benefits

  • Identify key trends driving 5G deployment and metaverse applications adoption throughout APAC.
  • Explore the APAC market potential and value for immersive technologies in enterprise and consumer segments.
  • Identify 5G enabled metaverse application deployment and optimization strategies.
Research Highlights

Research Highlights

  • APAC revenue forecasts for immersive collaboration, cloud gaming, immersive audio-video, and XR.
  • APAC forecasts for smart glasses shipments, streaming viewership, and cloud gaming players.
  • Breakdown of 5G deployment of several major APAC mobile network operators.
  • Analysis of enabling technologies like 5G, XR, cloud computing, and edge computing.
Critical Questions Answered

Critical Questions Answered

  • What are the major 5G enabled metaverse applications being deployed in APAC?
  • What is the size of the market for these immersive technologies?
  • Who are some of the key players in the immersive audio-video, cloud gaming, and XR space in APAC?
  • What are the growth factors for the various metaverse applications in APAC?
  • What are some of the shortcomings of metaverse applications in APAC and what improvements can be made?
Who Should Read This?

Who Should Read This?

  • Decision makers within mobile network companies looking to expand 5G capabilities and services.
  • Companies operating in the immersive solutions markets.
  • Companies operating in the Cloud gaming space.
  • Companies operating in the XR space.
  • Mobile network operators looking to understand key drivers for 5G services in APAC.

Companies Mentioned

Bell Canada Enterprises
China Mobile
China Telecom Corp Ltd
Ericsson
Google
Huawei
KDDI
LG
Microsoft Corporation
Nokia
Qualcomm Inc
Samsung
Singtel
SK telecom
SK telecom
ZTE Corporation

Table of Contents

5G Enabled Use Cases

Immersion 

Forecasts 

Immersive Audio-Video

  • Immersive Audio-Video (Singtel) 
  • Immersive Audio-Video (NTT Docomo) 
  • Immersive Audio-Video (LG U+)
  • Recommendations

Cloud Gaming 

  • APAC Cloud Gaming Ecosystem
  • Cloud Gaming (SK Telecom)
  • Cloud Gaming (China Mobile)
  • Cloud Gaming (StarHub)
  • Recommendations

Extended Reality 

  • Extended Reality (NTT Docomo)
  • Extended Reality (LG U+)
  • Recommendations

Summary and Conclusions

Companies Mentioned

  • Bell Canada Enterprises
  • China Mobile
  • China Telecom Corp Ltd
  • Ericsson
  • Google
  • Huawei
  • KDDI
  • LG
  • Microsoft Corporation
  • Nokia
  • Qualcomm Inc
  • Samsung
  • Singtel
  • SK telecom
  • SK telecom
  • ZTE Corporation