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Virtual Reality Market Data Summary: 1H 2023

Price: Starting at USD 3,000
Publish Date: 19 Jul 2023
Code: PT-2527
Research Type: Presentation
Pages: 15
Actionable Benefits

Actionable Benefits

  • Improve decision-making time and accuracy around Virtual Reality (VR) devices and verticals with quick data slices, along with supporting qualitative analysis.
  • Examine broad top-level technology shifts in Head-Mounted Display (HMD) classes to track current trends and prepare for future implementations of VR.
  • Determine adoption rates of VR devices and services within the consumer and enterprise markets to gauge the impact and effectiveness of immersive training, visualization, collaboration, and its impact on content and associated workflows.
  • Quickly create strategies and strengthen business decisions in VR and related markets without analyzing a full dataset.
Research Highlights

Research Highlights

  • This research provides additional qualitative analysis to the most recent Virtual Reality: Devices Verticals, and Value Chain market data (MD-VR-113).
  • Breakdown of significant happenings and key ecosystem activity with suggested related research.
  • Highlights from 2023 so far, with expectations for the next few years in the VR space, including key players and trends.
  • HMD shipments by form factor: standalone, tethered, mobile.
  • Software and services revenue for VR by vertical.
  • HMD shipments by onboard connectivity.
  • Overall market opportunities, disruptions, and recommendations.
Critical Questions Answered

Critical Questions Answered

  • What is the overall size of the VR market today and in the future?
  • How does adoption differ between device types like standalone and tethered HMDs?
  • What are some of the most widely used use cases today and how do these change going forward?
  • What are the driving trends and how do they permeate throughout the VR market?
Who Should Read This?

Who Should Read This?

  • Decision makers for those actively implementing VR or looking to in the future.
  • Product managers wanting quantitative backup for VR device, partnership, or implementation roadmaps.
  • Innovation leaders invested in the overall digitization space wanting to understand inter- and intra-market VR dynamics.

Companies Mentioned

Apple Inc.
Microsoft Corporation
Qualcomm Inc
Sony Corporation
Viva

Table of Contents

Key Ecosystem Activity

VR Head-Mounted Display (HMD) Shipments

Shipments by Region

Total VR Market Revenue

VR Shipments by Connectivity

Market Updates

24-Month Market Outlook and Opportunities

Disruptive Market Elements

Offensive and Defensive Recommendations

Companies Mentioned

  • Apple Inc.
  • Microsoft Corporation
  • Qualcomm Inc
  • Sony Corporation
  • Viva