Infotainment-Driven Differentiators for Software Defined Vehicles: Video-On-Demand, Gaming, and Productivity
Price:
Starting at USD 3,000
Publish Date: 12 Dec 2023
Code: AN-5919
Research Type: Report
Pages: 46
RELATED SERVICE:
Smart Mobility & Automotive
Actionable Benefits
- Optimize a digital content platform for the vehicle.
- Identify market segments that can be addressed for immersive infotainment experiences.
- Determine best practices for engaging consumers, both driver and passengers, in the vehicle ecosystem.
Research Highlights
- Overview of revenue stream strategies for stakeholders in the automotive infotainment space.
- Forecasts of use time for different infotainment experiences, including Video-on-Demand (VoD) and gaming.
- Assessments of the most significant driving forces behind immersive infotainment use time.
Critical Questions Answered
- What are the key features of new immersive infotainment experiences?
- How can stakeholders monetize the in-vehicle infotainment experience?
- How should digital media experiences adjust to the vehicle environment?
Who Should Read This?
- Digital experience leads within Original Equipment Manufacturers (OEMs).
- Tier One infotainment suppliers assessing opportunities in new immersive experiences.
- System-on-Chip (SoC) manufacturers who need to understand computing and architecture needs for the next generation of infotainment systems.
- Middleware and content providers who are adjusting to the car as a channel for consumer media experiences.
Companies Mentioned
Table of Contents
Executive Summary
Key Trends
Strategic Recommendations
Market Drivers
Enablers of Infotainment Experiences
Drivers of Addressable Infotainment Use Time
Features
Multimedia Streaming
Gaming
Voice Functions and Voice Assistants
App Stores
Over-the-Air Updates
Productivity
Key Enabling Technology
Displays
Operating Systems
System-on-Chip
Middleware
Connectivity
Revenue Streams
Commerce
Advertising
App Stores
Market Forecasts
Connected Infotainment Systems
Addressable Infotainment Use Time
Video-on-Demand
Gaming
Displays
Companies Mentioned
- 4screen
- ACCESS Europe
- AirConsole
- BMW Group
- Harman
- Holoride
- Toyota