Virtual Reality: Devices, Verticals, and Value Chain
Actionable Benefits
- Determine adoption rates of Virtual Reality (VR) devices and services within the enterprise and consumer markets to gauge the impact and effectiveness of immersive training, visualization, collaboration, media/entertainment, and other VR content.
- Examine broad top-level technology shifts in Head-Mounted Display (HMD) classes (standalone, tethered, mobile) to track current trends and prepare for future implementations of VR, including but not limited to: metaverse cloud VR and 5G, immersive media & entertainment, and immersive collaboration.
- Assess market potential for VR HMDs and related content/services/platform revenue to serve as a baseline for core components (e.g., sensors, displays, connectivity, compute platforms) and revenue opportunities for broader support/integration services and content/application development.
Research Highlights
- Pivot tables and dashboards for VR HMD shipments, installed base, and total revenue.
- Regional forecasts for VR HMDs and related revenue by segment (consumer/enterprise), vertical (enterprise), and region.
- HMD segmentations by type: standalone, tethered (Personal Computer (PC) and console), and mobile.
- Top-level connectivity breakdown and forecast by HMD form factor.
Critical Questions Answered
- What is the overall size of the VR market today and in the future? (forecast through 2030 covering HMD shipments, installed base, revenue, and related content/services/platform revenue)?
- How does the uptake of VR differ by vertical and market segment, HMD type, and region?
- How do Average Selling Prices (ASPs) for VR devices shift over time, and how do they differ by vertical?
Who Should Read This?
- Decision makers for those actively implementing VR or looking to do so in the future.
- Product managers wanting quantitative backup for VR device, partnership, or implementation roadmaps.
- Innovation leaders invested in the overall digitization space wanting to understand inter- and intra-market VR dynamics.
Pivot Table Datasets
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HMD Revenue
5 Columns | 9600 Rows
Region: Asia-Pacific, Eastern Europe, Latin America, Middle East & Africa, North America, Western Europe
Type: App, Mobile, Standalone, Tethered, Tethered (Console), Tethered (PC)
Vertical: AEC & Real Estate, Consumer, Education, Healthcare, Location Based, Manufacturing & CPG, Other Commercial / Enterprise, Other Government, Retail & Marketing, Transportation & Automotive, Utilities & Energy
Years: 2015 - 2030 -
HMD Installed Base
5 Columns | 4224 Rows
Region: Asia-Pacific, Eastern Europe, Latin America, Middle East & Africa, North America, Western Europe
Type: Mobile, Standalone, Tethered (Console), Tethered (PC)
Vertical: AEC & Real Estate, Consumer, Education, Healthcare, Location Based, Manufacturing & CPG, Other Commercial / Enterprise, Other Government, Retail & Marketing, Transportation & Automotive, Utilities & Energy
Years: 2015 - 2030 -
HMD Shipments
5 Columns | 4224 Rows
Region: Asia-Pacific, Eastern Europe, Latin America, Middle East & Africa, North America, Western Europe
Type: Mobile, Standalone, Tethered (Console), Tethered (PC)
Vertical: AEC & Real Estate, Consumer, Education, Healthcare, Location Based, Manufacturing & CPG, Other Commercial / Enterprise, Other Government, Retail & Marketing, Transportation & Automotive, Utilities & Energy
Years: 2015 - 2030
Version History
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Virtual Reality Hardware
Market Data | 2Q 2024 | MD-VRHW-101
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Virtual Reality Hardware Forecasts by Vertical
Market Data | 2Q 2024 | MD-VRMD-101
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Virtual Reality Software and Services
Market Data | 2Q 2024 | MD-VRSS-101
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Virtual Reality: Devices, Verticals, and Value Chain
Market Data | 3Q 2023 | MD-VR-113
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Virtual Reality Market Data: Devices, Verticals, and Value Chain
Market Data | 4Q 2022 | MD-VR-112
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Virtual Reality Market Data: Devices, Verticals, and Value Chain
Market Data | 1Q 2022 | MD-VR-111
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Virtual Reality Market Data: Devices, Verticals, and Value Chain
Market Data | 2Q 2021 | MD-VR-110
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Virtual Reality Market Data: Devices, Verticals, and Value Chain
Market Data | 3Q 2020 | MD-VR-109
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Virtual Reality: Devices, Verticals, and Value Chain
Market Data | 1Q 2020 | MD-VR-108
Tables
- VR HMD Shipments by Region, World Markets: 2015 to 2030
- VR HMD ASPs by Region, World Markets: 2015 to 2030
- VR HMD Revenue by Region, World Markets: 2015 to 2030
- VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- VR HMD Shipments by Vertical, World Markets: 2015 to 2030
- VR HMD ASPs by Vertical, World Markets: 2015 to 2030
- VR HMD Revenue by Vertical, World Markets: 2015 to 2030
- VR Software and Service Revenue by Vertical, World Markets: 2015 to 2030
- Total VR Revenue by Vertical, World Markets: 2015 to 2030
- VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- VR HMD Installed Base by Region, World Markets: 2015 to 2030
- VR HMD Installed Base by Form Factor, World Markets: 2015 to 2030
- VR HMD Installed Base by Vertical, World Markets: 2015 to 2030
- VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Total Revenue, VR Market, by Form Factor and Region, World Markets: 2015 to 2030
- VR HMD Shipments and Market Share by Form Factor and Connectivity, World Markets: 2015 to 2030
- Consumer: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Consumer: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Consumer: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Consumer: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Consumer: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Consumer: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Consumer: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Consumer: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Consumer: (Gaming) VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Consumer: (Video) VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Consumer: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Healthcare: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Healthcare: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Healthcare: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Healthcare: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Healthcare: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Healthcare: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Healthcare: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Healthcare: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Healthcare: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Healthcare: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD Shipments by Region, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD ASPs by Region, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD Revenue by Region, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- AEC and Real Estate: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- AEC and Real Estate: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- AEC and Real Estate: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Retail and Marketing: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Retail, Commerce, and Marketing: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Manufacturing: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Manufacturing: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Manufacturing: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Manufacturing: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Manufacturing: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Manufacturing: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Manufacturing: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Manufacturing: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Manufacturing: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Manufacturing: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Transportation and Automotive: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Transportation and Automotive: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Transportation and Automotive: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Energy and Utilities: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Energy and Utilities: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Energy and Utilities: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Education: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Education: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Education: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Education: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Education: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Education: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Education: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Education: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Education: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Education: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Government and Military: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Government and Military: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Government and Military: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Government and Military: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Government and Military: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Government and Military: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Government and Military: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Government and Military: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Government and Military: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Government and Military: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Location-Based: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Location-Based: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Location-Based: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Location-Based: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Location-Based: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Location-Based: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Location-Based: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Location-Based: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Location-Based: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Location-Based: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD Shipments by Region, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD ASPs by Region, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD Revenue by Region, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD Shipments by Form Factor, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD ASPs by Form Factor, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD Revenue by Form Factor, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD Revenue by Form Factor and Region, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR HMD Installed Base by Form Factor and Region, World Markets: 2015 to 2030
- Other Commercial/Enterprise: VR Software, Services, and Other (Not Hardware) Revenue by HMD Form Factor and Region, World Markets: 2015 to 2030
- Other Commercial/Enterprise: Total Revenue by Form Factor and Region, World Markets: 2015 to 2030